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Customers Who Bought This Item Also Bought…Affinity Analysis Explained

Posted by By Rob Cowie 10 March 2015Posted inTheory, UX
You know the scenario. You're browsing books on Amazon, and you scroll down to see the now-familiar phrase: "Customers Who Bought This Item Also Bought…" Amazon then presents you with…
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Design is Valued. Now What?

Posted by By Rob Cowie 9 March 2015Posted inDesign, Theory, UX
From an outsourced last step to the forefront of strategy, the value of design has undergone a transformation in the software industry. Today's UI designers have a new set of…
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UX Crash Course – User Psychology

Posted by By Rob Cowie 8 March 2015Posted inBehaviour, Theory, UX
A brilliant 31 lesson course on User Psychology from Experience Architect Joel Marsh, covering concepts such as The 3 Whats of User Perspective, Motivation, Gamification and Intuition.  | Read article
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Gesture Conjecture: Real Space UI

Posted by By Rob Cowie 8 March 2015Posted inBehaviour, Design, Theory, UX
The role of gesturing has been evolving and adapting on the mobile spectrum for a decade. As most would understand it, a gesture is a command input by touch onto…
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5 Rules for choosing the perfect web typeface

Posted by By Rob Cowie 8 March 2015Posted inDesign, Theory, UX
Selecting a typeface for a project is a defining moment. Occasionally you’ll be looking to add personality to a design, although that is usually best left to display type. For…
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Use Your UX Skills on the Inside: Becoming an agent of change in your organization

Posted by By Rob Cowie 25 February 2015Posted inStrategy, Theory, UX
Jane wants change. Jane wants more specific project goals, influenced by more research. She wants to design beyond where she typically feels caged. Rarely does she feel like she’s sending…
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Designing Digital Strategies Part 2: Connected User Experiences

Posted by By Rob Cowie 20 February 2015Posted inStrategy, Theory, UX
A digital strategy is the who, what, when, and where of listening and responding to consumers, bridging brand experiences, iterating offerings, and collecting and activating consumer relationships in order to…
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The Art of Questioning as a UX Skill

Posted by By Rob Cowie 19 February 2015Posted inDesign, Testing, Theory, UX
When starting any design project, you’re going to need to ask a lot of questions. The perceived problem and the actual problem may not be the same. So how can…
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Designing For The Elderly

Posted by By Rob Cowie 12 February 2015Posted inDesign, Testing, Theory, UX
If you work in the tech industry, it’s easy to forget that older people exist. Most tech workers are really young, so it’s easy to see why most technology is…
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Don’t use one way mirrors for UX research

Posted by By Rob Cowie 11 February 2015Posted inDesign, Testing, Theory, UX
Do you use one way mirror labs? Do you value research that gets you the best results? Then you might want to re-consider using one way mirrors. Here’s why… Talking…
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