Redesigning user interfaces on the basis of user testing can substantially improve usability. In four case studies, the median improvement in overall usability was 165% from the first to the…
A Dark Pattern is a user interface that uses manipulative techniques to get users to do things they would not otherwise have done. The thing about Dark Patterns is that…
Usability is a moving target. A user’s understanding of your application improves over time and your application’s interface should adapt to your user. At the outset, the designer sets a…
1. Copy is design, too. The way that you describe and label the product is just as important as the visual design + feature set. It’s particularly important in getting…
The real issues at the heart of modern interface design. Now that skeuomorphism is a thing, and “flat design” is busy becoming the next flavour of UI styling, I’d like…
Microinteractions are contained product moments that revolve around a single use case—they have one main task. Every time you change a setting, sync your data or devices, set an alarm,…
Creativity is just connecting things. When you ask creative people how they did something, they feel a little guilty because they didn’t really do it, they just saw something. It…
What happens when Facebook takes on the mobile experience head first? Paper. With over 3,000 reviews and a 4+ rating on the app store, it’s clear that Paper is quickly…
How Changing a Button Increased a Site's Annual Revenues by $300 Million It's hard to imagine a form that could be simpler: two fields, two buttons, and one link. Yet,…
Step into the Wayback Machine, Sherman, and set the dial to 1994. You’ll find me in a conference room, explaining to a room of developers and product owners (back then,…