PART 1 of 2: In this 1 hour 20 min seminar, Luke walks through the growth of connected screens and how to design software that works well across a wide variety of devices from mobile to TVs and beyond. In particular he focuses on output (what can show up on a screen), input (what people can put into our screens), and posture (how people interact with the output and input of a screen).
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Spoke at the inaugural Absa Experience Design Conference on Designing the Future through Prototyping. The…
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User Experience Design is hard to get right. Good designers begin by attempting to understand…
Staying in tune with what users want means more loyal customers—and more revenue for companies.…
Staying in tune with what users want means more loyal customers—and more revenue for companies.…