Categories: DesignTheory

Mobile interfaces that adapt to your skills

I do agree with the extensive research on adaptive user experience and completely support the idea of creating a learning process progression where users stay inside the flow zone as they learn all the functionality of let’s say, a TV set. This could be seen as a FTUE walk-through tutorial where users are invited to discover more and more possibilities and branches of the system as they complete simple and sequential tasks inspired by video games. While I definitely think this learning flow is great and necessary for users, I also think we are missing an important point when designing user experiences for digital platforms.

 | Read article

Rob Cowie

Recent Posts

2025 Absa XDC Conference

Spoke at the second Absa Experience Design Collab Conference on Designing Propositions. Explored how design…

1 week ago

Digital Design & UX in Financial Services: January 2025 Insights

January 2025 has brought a wave of exciting advancements and strategic shifts in the financial…

9 months ago

2024 Absa XDC Conference

Spoke at the inaugural Absa Experience Design Conference on Designing the Future through Prototyping. The…

1 year ago

2024 Absa Design Hackathon

Presented an overview of UX and Design Research concepts and tools to students at the…

1 year ago

Why User Experience Design is so Hard to Get Right

User Experience Design is hard to get right. Good designers begin by attempting to understand…

2 years ago

The Benefits of a Design System: Making Better Products, Faster

Staying in tune with what users want means more loyal customers—and more revenue for companies.…

2 years ago