UX designers should make games

This May I went to the annual Games for Health conference in Boston. It was my second time going in as many years, and once again I left feeling invigorated and awash with fresh ideas. There were discussions and demonstrations of applications designed to make public health data more comprehensible, improve the benefit of physical therapy, train first responders, help veterans manage post-traumatic stress, and crowdsource gene analysis.

These were highly innovative designs, representing entirely new ways for people to interact, learn, connect, and heal. I regard Games for Health as one of the best user experience conferences that I attend, despite the near total absence of user experience designers.

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