Rob Cowie

When to prototype, when to wireframe

From my experience I have come to the realization that interactive prototyping is not always the correct deliverable for a…

12 years ago

The 5 pillars of a great UX project

Building the perfect website or app is simple. You just need the perfect idea, the smartest engineers, and the best…

12 years ago

An interview with Don Norman

At the LAUX Meetup Group, Media Contour’s Luke Swenson was able to track down Don Norman, author of The Design…

12 years ago

10 essential principles for UX leadership

As User Experience (UX) teams are becoming more and more common within organizations, the UX profession is becoming more and…

12 years ago

Transitional Interfaces

Designers love to sweat the details. Much time is spent pixel-fucking buttons, form styles, setting type, & getting those icons…

12 years ago

Make your products guilt-free

Successful products make their users feel like winners. In the words of Kathy Sierra, good products help users become “baddass”.…

12 years ago

Walt Disney: The World’s First UX Designer

I'm a huge fan of the Walt Disney park experience, and my family has traveled to Walt Disney World and…

12 years ago

A brief rant on the future of Interaction Design

So, here's a Vision Of The Future that's popular right now. httpvh://youtu.be/a6cNdhOKwi0 As it happens, designing Future Interfaces For The…

12 years ago

The complexity-simplicity trade off

Some years ago I listened as a CIO for a large organization boasted about his new sales management system. The…

12 years ago

5 design techniques to incite user emotion

For years, designers have focused on traditional design factors such as meeting web standards, organizing navigation, choosing layouts and fonts.…

12 years ago